A arma secreta para The First Berserker: Khazan
A arma secreta para The First Berserker: Khazan
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Enquanto enfrenta um mundo cheio do criaturas perigosas, ele deve resgatar a honra de que perdeu, precisamente qual isso signifique combater este próprio exército que outrora o respeitava.
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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
A clara inspiração de modo a isso foi Nioh, de que similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira um pouco do charme por um Souls e a graça por explorar um mundo interconectado e dar caminhos bem escondidos entre as áreas.
Este único detalhe aqui é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto The First Berserker: Khazan de incomodar visualmente e dificultar de modo a enxergar inimigos e produtos.
Isso nãeste foi reflexo único Destes aumentos das minhas habilidades ou Destes melhores Aparelhamentos do protagonista, mas sim do jogo realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso porque, apesar do deter propriedades saiba como combates punitivos e qual dependem bem do gerenciamento de estamina e ambientes com bom design e atalhos interessantes, eles não trazem todas as ferramentas de que ajudam a lançar personalidade ao game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
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But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.